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14 Game Reviews w/ Response

All 50 Reviews

The grammar of the voice is not very good. Also, a sound or animation that signifies that you have clicked a button makes an enormous difference in the overall game, and it is fairly simple to implement. The voices often overlap, which can get annoying. Make sure to use punctuation at the end of sentences. Not a terribly original idea, but it works well on mobile. The physics is also mostly good. Not bad, but not terrific.

Vectrex71 responds:

Hi Dudeguy021 !

Thanks for your time and your words ! I Will see what i can do !

Occasionally, items will be placed in impossible to reach locations. Other than that, it's fine.

HawkSandwich responds:

Yeah, there's a lot wrong with this game. It was more of a little thing I did in a day just to waste time, it's a terrible game XD Sorry :3

Nice game. Physics is spot on, making the whole thing feel natural. The only thing this game needs is some new content, and possibly some new mechanics introduced later. I can't wait for more levels!

TheEliteGameGuy responds:

I do have plans to add multiplayer, I'm just trying to figure out the best way to implement it.

Very nice game. There is a lack of content (although my guess is you're already working on that for the steam release) and the wasd controls are oversensitive. One of the things that makes the game feel weird is the way the plane turns. Try adding the ability to roll using 'Q' and 'E'. A stall feature would make the game come together. I like the soundtrack. It's good that you took time to add multiplayer. I also enjoy the models for the enemies and the ship. Overall, pretty good. I'm definitely going to check out the steam release. Good work!!!

madpoet responds:

Thx so much for your comments! There is an option to barrel roll with the "N" key or the L1 and L2 paddle buttons on game controllers (ps3/ps4/xbox360/logitech) depending on your pc set up. The game will have many bosses such as robots, dragons, sea monsters, air ships and krakens. There will be upgradable planes as well. Cheers and thx for checking it out :)

Being brutally honest, this game is bad. It is unbalanced, you can't move, confusing graphics, no animations, and has the same boring mechanics over and over. However, you've accomplished something many people never do in their lives. You made a game! This may not be ideal, but it is definitely a start. Use this game as practice. With the knowledge you gained from this project, go out and make another one. Give that copy to your friends, see how they like it, ask for criticism, ways to improve, etc. Then, with the knowledge from THAT game, make one that you will publish. This way, you can get off on the right foot, and produce something people will enjoy playing. Keep making games! I look forward to see what you release in the future.

Cracz responds:

Thanks a lot man! :) Yes, this game is made just as a "test" to see what responses I get and how the game is going to work on actual site!
I am doing another project which is going to be RPG game. And that's the project I will be working on for quite some time.
Thanks again for your support dude! :) Means a LOT!

Clever, but boring. It's a start! I'd like to see this kind of humor in a game with more depth. I hope you keep creating games!!!

AerionsRealm responds:

Thanks Dudeguy!

Original and well designed. Great mechanics, but almost no depth. Well thought out, well designed, and nice music. Consider moving this to a mobile platform. Keep making games, I like what I am seeing!

HawkSandwich responds:

Thanks for the response! Unfortunately I'm a Windows guy and can't publish to iOS devices or I would. Mind explaining what you meant by depth? I'm curious :3

Not very original. The click to move feature was... less than enjoyable. Keep making games, though!!!!

Monkeymtv1 responds:

Thanks for the feedback, the game is a port from the Android version so controls won't seem as good on PC, however thanks for bringing this to my attention and I'll try something else. As for originality, this was my first ever game on Android while I learnt how to code etc so I began by using the simple game of Pong/Cube breaker. Cheers!

I like it! It reminds me of playing the old game Gravitar in no gravity mode. You might want to start off with easier levels. Keep in mind idf you playtested frequently, the game will be easier to you than to starters. But overall, great job!

mario13579 responds:

Thanks, I tested it so many times that I lost my sense of an optimal level of difficulty :)

This game has a very chaotic and cluttered enviornment. The grappling physics also needs work. But a great game with great potential. Keep it up!

garcia1968 responds:

Thanks, I'm guessing the clutter is the grappling blocks themselves - they serve a dual purpose of giving the player grapple points as well as providing some obstacles/cover for the flying/shooting. Not sure how to reduce the grappling blocks/clutter without impacting the above points.

>The grappling physics also needs work

I've heard this point from others, does it need to be faster or how would you better describe what needs changing with the grappling?

Thanks again,
garcia1968

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Joined on 11/13/13

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